What’s new you ask? Primarily two things. First, we overhauled the touch interaction with the map. This includes vast improvement to pinch zoom, as well as the expected defaults of double tap to zoom in and two finger tap to zoom out. The easiest way to check these improvements out are by downloading our Flash Maps API Showcase app in either iTunes or Android Marketplace. If you want to see how it was built, you can download the sample mobile map application source code.
Second, we upgraded our API to the recently released Adobe Flash Builder 4.6. Adobe played Santa early this year and stuffed their latest release with a number of nice goodies. The addition of native extensions allows you to complement your Flash Builder app with native code, allowing you to access native features of mobile platforms that were unavailable before. Also, for those who have griped about having to separately download AIR when installing a Flash Builder built application, the new captive runtime feature alleviates that concern. In addition to these features, Adobe introduced several new mobile components that will provide even more options when designing your perfect app.
For many ardent Adobe developers, the name Dev Girl has a special place in our hearts. My personal first experience with Holly’s wisdom was when I was trying to navigate the iTunes app store submission process. Holly, my wife and kids thank you for the extra 8 to 10 hours they got to spend with me rather than hearing daddy scream at his computer.
Holly helped fix some issues we faced during development, and has since written a nice overview piece on developing with our Mobile Flash Maps API. I encourage you to check it out and follow her blog, as I guarantee she will save you development time down the road. Thanks for all the help Holly!